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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Penny Arcade's original Fallout 3 webcomic debuts</title><link>http://www.joystiq.com/2008/07/23/penny-arcades-original-fallout-3-webcomic-debuts/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/penny-arcades-original-fallout-3-webcomic-debuts/</guid><comments>http://www.joystiq.com/2008/07/23/penny-arcades-original-fallout-3-webcomic-debuts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://fallout.bethsoft.com/eng/vault/pennyarcade-1.html"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/fallout.3.penny.arcade.40.jpg" /></a><br />
<div align="left">We didn't even need to play <a href="http://www.joystiq.com/tag/fallout-3"><em>Fallout 3</em></a> at E3 to know that it's going to be a <em>very</em> big deal (but we're glad we did, and have a hands-on coming soon). In continuing to ramp up excitement for the game's upcoming release, Bethesda is collaborating with the <a href="http://www.penny-arcade.com"><em>Penny Arcade</em></a> crew on a weekly series of <em>Fallout</em> webcomics, the first of which debuted today.<br /><br />According to Bethesda's Pete Hines, the idea was actually pitched to <em>PA</em>'s Gabe and Tycho "years ago," ultimately resulting in an original story focusing on a Vault other than 101, which is the kick-off point for <em>Fallout 3</em>. <a href="http://fallout.bethsoft.com/eng/vault/pennyarcade-1.html">Click here</a> or on the panel above to read the entire three-panel debut strip. New strips will go up on the <em>Fallout 3</em> site every Wednesday, come rain or nuclear holocaust.<br /></div>
</div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://bethblog.com/index.php/2008/07/23/the-penny-arcade-fallout-comic-begins/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/penny-arcades-original-fallout-3-webcomic-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/penny-arcades-original-fallout-3-webcomic-debuts/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bethesda</category><category>comics</category><category>fallout-3</category><category>penny-arcade</category><category>webcomic</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>2008-07-23T21:30:00+00:00</dc:date></item><item><title>Reggie: GTA welcome on Wii, but only if it's not a port</title><link>http://www.joystiq.com/2008/07/23/reggie-gta-welcome-on-wii-but-only-if-its-not-a-port/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/reggie-gta-welcome-on-wii-but-only-if-its-not-a-port/</guid><comments>http://www.joystiq.com/2008/07/23/reggie-gta-welcome-on-wii-but-only-if-its-not-a-port/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/07/22/nintendo-president-talks-grand-theft-auto/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/gta.wii.490.jpg"  alt="" /></a></div>
We were just a ... <em>Wii</em> bit shocked when a <a href="http://www.joystiq.com/2008/07/15/nintendo-announces-gta-chinatown-wars/">new<em> Grand Theft Auto</em></a> was announced for Nintendo DS and not the Big N's wildly popular home console. Still, it's no doubt a coup, but what about a proper Wii installment in the series?<br /><br /><a href="http://multiplayerblog.mtv.com/2008/07/22/nintendo-president-talks-grand-theft-auto/">MTV Multiplayer</a> asked Nintendo of America prez Reggie Fils-Amie just that. When prodded on the likelihood that a DS version of<em> <a href="http://www.joystiq.com/tag/grand-theft-auto">GTA</a></em> might lead to a greater possibility of <em>GTA</em> for Wii, Reggie stated that "<em>GTA</em> on the Wii is all based on what Rockstar and Take-Two want to do," adding, "From our standpoint, if they build a bottoms-up game that takes advantage of what we do well, I'd love to see it on the platform." <br /><br />We're pretty sure Reggie meant a <em>GTA</em> that's <em>built from the ground up</em> for Wii. Or perhaps he was just getting into the GTA swing of things? If so, naughty Reggie!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/07/22/nintendo-president-talks-grand-theft-auto/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/reggie-gta-welcome-on-wii-but-only-if-its-not-a-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/reggie-gta-welcome-on-wii-but-only-if-its-not-a-port/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>grand-theft-auto</category><category>gta</category><category>nintendo</category><category>rockstar</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>2008-07-23T19:30:00+00:00</dc:date></item><item><title>PixelJunk Eden demo available tomorrow</title><link>http://www.joystiq.com/2008/07/23/pixeljunk-eden-demo-available-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/pixeljunk-eden-demo-available-tomorrow/</guid><comments>http://www.joystiq.com/2008/07/23/pixeljunk-eden-demo-available-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="276" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pixeljunk_eden_wip_0029-490.jpg" /><br /></div>
We just got off the phone with Sony, trying to see if we could get more info on <em><a href="http://www.joystiq.com/tag/fat-princess">Fat Princess</a></em>, and were told that the demo for <em>PixelJunk Eden</em> will be available tomorrow with the regular <a href="http://www.joystiq.com/tag/psn-thursday">PSN update</a>. We're looking forward to people finally being able to test the game out for themselves, instead of us trying to <a href="http://www.joystiq.com/2008/07/19/joystiq-hands-on-pixeljunk-eden/">explain its simple and addictive gameplay</a>. If you can, grab a friend and play co-op, since the title is even more enjoyable with a companion. The full game will be available next Thursday, <a href="http://www.joystiq.com/2008/07/16/pixeljunk-eden-cast-out-on-july-31/">July 31</a>. The price for the full game has not been confirmed.<br />%Gallery-26872%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/pixeljunk-eden-demo-available-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/pixeljunk-eden-demo-available-tomorrow/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>demo</category><category>pixeljunk-eden</category><category>psn</category><category>psn-store</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>2008-07-23T15:30:00+00:00</dc:date></item><item><title>Penny Arcade Adventures coming to PS3 this fall</title><link>http://www.joystiq.com/2008/07/23/penny-arcade-adventures-coming-to-ps3-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/penny-arcade-adventures-coming-to-ps3-this-fall/</guid><comments>http://www.joystiq.com/2008/07/23/penny-arcade-adventures-coming-to-ps3-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.ps3fanboy.com/2008/07/23/penny-arcade-adventures-also-coming-to-ps3-this-fall/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/paa.ps3.490.jpg" /></a><br />
<div align="left">After managing the <a href="http://www.joystiq.com/2008/05/27/rez-ikaruga-hold-record-for-best-xbla-launches/">third best game launch</a> to date on Xbox Live Arcade, Hothead Games is prepping the first episode of <a href="http://www.joystiq.com/tag/penny-arcade-adventures"><em>Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness</em></a> for release on PS3 via the PlayStation Store. It looks like the release has been part of the developer's schedule all along, but if you're one of the many people who've emailed them asking for the game on PSN, feel free to give yourself a little credit.<br /><br />"We keep getting emails asking why our <em>Penny Arcade</em> game is not on PSN," said Vlad Ceraldi, Hothead's CEO, adding, "All good things take time and we are very excited to be debuting our first PS3 title and look forward to bringing more games to this platform in the future." By "more games" we think it's pretty safe to assume the rest of the <em>Penny Arcade Adventures</em> episodes - hobos, snark, fanboy in-jokes and all -- are on the way. You can view the first PS3 screens of the game in the gallery below.<br /></div>
</div>
<br />[Via <a href="http://www.ps3fanboy.com/2008/07/23/penny-arcade-adventures-also-coming-to-ps3-this-fall/">PS3 Fanboy</a>]<br />%Gallery-28425%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3fanboy.com/2008/07/23/penny-arcade-adventures-also-coming-to-ps3-this-fall/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/penny-arcade-adventures-coming-to-ps3-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265068/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/penny-arcade-adventures-coming-to-ps3-this-fall/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>hothead-games</category><category>penny-arcade</category><category>psn</category><category>psn-store</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>2008-07-23T14:30:00+00:00</dc:date></item><item><title>BioShock PS3 receiving trophies, some details given</title><link>http://www.joystiq.com/2008/07/22/bioshock-ps3-receiving-trophies-some-details-given/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/bioshock-ps3-receiving-trophies-some-details-given/</guid><comments>http://www.joystiq.com/2008/07/22/bioshock-ps3-receiving-trophies-some-details-given/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/07/21/bioshock-ps3-trophies-confirmed-detailed/"><img width="490" vspace="4" hspace="0" height="275" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/bioshockps3main.jpg"  alt="" /></a><br /></div>
Adding to the news from last week that <em>BioShock</em> on PS3 will be getting <a href="http://www.joystiq.com/2008/07/15/bioshock-ps3-features-exclusive-dlc-scenarios/">"exclusive" content</a>, the <a href="http://blog.us.playstation.com/2008/07/21/bioshock-ps3-trophies-confirmed-detailed/">PlayStation Blog </a>reveals that the game will also receive Trophies. Alyssa Finley, executive producer at 2K Marin, explains how the Trophies are being designed and reveals a few of them in the process.<br />
<ul>
    <li><strong>Bronze</strong>: These trophies will be handed out for exploring the general facets of the game, like "researching, modifying weapons, hacking, and crafting." </li>
    <li><strong>Silver</strong>: These trophies will require more thorough exploration of Rapture. The "Historian" Trophy will require finding every audio diary in the game. Finley says the other trophies are going to be kept secret, but we're guessing if you look at the Xbox achievements, the tougher exploration ones should be found here.</li>
    <li><strong>Gold</strong>: The Trophy "Brass Balls" can be found here, requiring a player make it through the game on hard with the Vita-Chambers turned off.</li>
    <li><strong>Platinum</strong>: ???</li>
</ul>
<a href="http://joystiq.com/tag/bioshock"><em>BioShock</em></a> should be available to those who forsake all but the PS3 later this year. We might just have to take a return trip to Rapture for the Trophies alone.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/07/21/bioshock-ps3-trophies-confirmed-detailed/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/bioshock-ps3-receiving-trophies-some-details-given/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1262977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/bioshock-ps3-receiving-trophies-some-details-given/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>2k-marin</category><category>bioshock</category><category>trophies</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>2008-07-22T04:30:00+00:00</dc:date></item><item><title>Tilted Mill shows off first Hinterland images</title><link>http://www.joystiq.com/2008/07/22/tilted-mill-shows-off-first-hinterland-images/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/tilted-mill-shows-off-first-hinterland-images/</guid><comments>http://www.joystiq.com/2008/07/22/tilted-mill-shows-off-first-hinterland-images/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.tiltedmill.com/hinterland/"><img width="490" vspace="4" hspace="0" height="301" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/hinterlandsmain1.jpg" alt="" /></a><br /></div>
Tilted Mill, following up on its <a href="http://www.joystiq.com/2008/07/09/tilted-mill-turns-with-steam-power/">re-release of <em>Children of the Nile</em></a>, recently <a href="http://www.tiltedmill.com/hinterland/">announced</a> its new title <em>Hinterland</em>, expected later this summer for PC. The game appears to be a Diablo-esque city-builder set in a fantasy world with the tag line: Loot, Level and Build. The game will have small parties of three or four characters in tactical party-based combat. It appears <strike>city</strike> town building and combat may be of equal importance in <em>Hinterland</em>. Check out the first couple images of the game in the gallery below.<br /><br />Chris Beatrice, president of Tilted Mill, which is self-publishing <em>Hinterland</em>, believes that smaller games will allow the company to focus and be more innovative, less afraid of risk and keep quality high. Considering the quality of the company's larger titles like <a href="http://www.joystiq.com/tag/simcitysocieties"><em>SimCity Societies</em></a> and <em>Caesar IV</em>, this "back to basics" mentality may be exactly what the studio needs to produce something not forgotten two weeks after release. We're certainly looking forward to seeing what Tilted Mill creates under the financially tighter, yet innovation liberating, constraints of self-publishing.<br />%Gallery-28257%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tiltedmill.com/hinterland/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/tilted-mill-shows-off-first-hinterland-images/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1262748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/tilted-mill-shows-off-first-hinterland-images/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>beatrice</category><category>chris-beatrice</category><category>hinterland</category><category>tilted-mill</category><category>tilted-mill-entertainment</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>2008-07-22T03:30:00+00:00</dc:date></item><item><title>Joystiq interview: Bethesda's Todd Howard on Fallout 3</title><link>http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/</guid><comments>http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/todd24.jpg" alt="" /><br /></div>
Hopefully we're not in danger of providing <a href="http://www.joystiq.com/tag/fallout-3"><span style="font-style: italic;">Fallout 3</span> overload</a>, and if you haven't gotten the idea yet, we're really looking forward to this game. It's literally a cool science fiction series skin slapped on top of <span style="font-style: italic;">Oblivion</span>, but we're not complaining about that. Blowing away mutants in the wasteland? Yes, please.<br /> <br /> Here's the meat and bones from our time with Bethesda's Todd Howard, and you can listen to the full audio interview below. After the break, find out some tidbits like the size of the world, how many radio stations are in the game, and why you won't be dual-wielding or buying horse armor. Oh, and be sure to pay attention to the exploding pants achievement.<br /><br /> <center><object width="290" height="24" type=""application/x-shockwave-flash" data="http://www.weblogsinc.com/media/audio_player.swf"> <param value="http://www.weblogsinc.com/media/audio_player.swf" name="movie" /> <param value="soundFile=http://stadium.weblogsinc.com/joystiq/audio/fallout3.mp3" name="FlashVars" /> <param value="high" name="quality" /> <param value="false" name="menu" /> <param value="transparent" name="wmode" /></object></center><p><a href="http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/" rel="bookmark">Continue reading <em>Joystiq interview: Bethesda's Todd Howard on Fallout 3</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1261705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/21/joystiq-interview-bethesdas-todd-howard-on-fallout-3/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Bethesda</category><category>E3-2008</category><category>Fallout</category><category>Fallout-3</category><category>FPS</category><category>joystiqfeatures</category><category>RPG</category><category>Todd-Howard</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>2008-07-21T07:30:00+00:00</dc:date></item><item><title>Alan Wake to show his face at Tokyo Game Show</title><link>http://www.joystiq.com/2008/07/18/alan-wake-to-show-its-face-at-tokyo-game-show/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/alan-wake-to-show-its-face-at-tokyo-game-show/</guid><comments>http://www.joystiq.com/2008/07/18/alan-wake-to-show-its-face-at-tokyo-game-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/tgs/" rel="tag">TGS</a></p><div align="center"><a href="http:// http://specials.uk.msn.com/vista-wow/beaface.aspx?vv=550"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/alan-wake-tgs-490.jpg" /></a></div>
Although missing in action from this week's E3, <em>Alan Wake</em> will roll out of bed and <a href="http:// http://specials.uk.msn.com/vista-wow/beaface.aspx?vv=550">board a plane to Japan</a> for this year's Tokyo Game Show. According to an MSN Games "'WOW' Be a face in the game" contest, the winner will be given a trip to Finland to be scanned into the computer, then "jet off to Tokyo to [TGS] to be on the scene and on the screen!"<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http:// http//specials.uk.msn.com/vista-wow/beaface.aspx?vv=550>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/alan-wake-to-show-its-face-at-tokyo-game-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/alan-wake-to-show-its-face-at-tokyo-game-show/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>alan-wake</category><category>tgs</category><category>tgs-2008</category><category>tokyo</category><category>tokyo-game-show</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>2008-07-18T20:50:00+00:00</dc:date></item><item><title>Missing@E3: Indiana Jones and the Vanished Game</title><link>http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/</guid><comments>http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="0" vspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/indyhat.jpg"  alt="" /><br /></div>
One notable absence from LucasArts E3 room was any presence of Indiana Jones whatsoever. While they were highly touting <em>Star Wars: The Clone Wars</em>, <em>Star Wars: The Force Unleashed</em>, and <em>Fracture</em>, they didn't even have a poster featuring a silhouette of Indy and the Hat anywhere to be seen. Not only that, but LucasArts employees visibly bristled whenever we asked about it. "No comment" stung us like a whip several times.<br /><br />Matt Shell, marketing manager at LucasArts, finally let us know that yes, they're working on something. However, they didn't want to talk about it at all. It just seems odd that they have one of the highest grossing movies of the year, based on one of their most iconic properties, and they don't even want to show us a photo of a whip and say "It's in the game." Jump on that opportunity, Lucas! Especially after you were honking your Euphoria physics engine <a href="http://www.joystiq.com/2006/04/21/indiana-jones-to-raise-bar-for-next-gen/">so loud in 2006</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>E3-2008</category><category>Euphoria</category><category>Indiana-Jones</category><category>joystiqfeatures</category><category>Lucasarts</category><category>Star-Wars</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>2008-07-18T13:00:00+00:00</dc:date></item><item><title>Joystiq E3 hands-on: De Blob and Force Unleashed for iPhone</title><link>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/</guid><comments>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/deblob2.jpg" /><br /></div>
With <a href="http://www.apple.com/iphone/features/appstore.html">the App Store open for business</a>, games are finally headed to Apple's iPhone, and the unit's multitouch interface, accelerometer, and built-in mic and speaker make it perfect for gaming. <a href="http://us.thqwireless.com/">THQ Wireless</a> is one of the many companies getting ready to try and cash in on the first generation of the App Store -- after making games for a lot of other mobile devices, Director of Global Production Brad Pitser is excited about finally releasing software for the iPhone.<br /><br />Joystiq got to play two different games in THQ's demo at E3. <span style="font-style: italic;">De Blob</span> is a handheld adaptation of the Wii game, and uses the accelerometer in the iPhone and iPod touch to do a little light platform puzzling. And <span style="font-style: italic;">Force Unleashed</span> attempts to recreate <a href="http://www.joystiq.com/2008/04/15/joystiq-hands-on-star-wars-the-force-unleashed-duel-mode-wii/">the upcoming Star Wars action title</a>, by using a touchscreen gesture system to try and make you feel like a Jedi. impressions of both are after the break.<p><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/" rel="bookmark">Continue reading <em>Joystiq E3 hands-on: De Blob and Force Unleashed for iPhone</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259118/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-de-blob-and-force-unleashed-for-iphone/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>brad-pitser</category><category>color</category><category>deblob</category><category>e3-2008</category><category>e32008</category><category>gaming</category><category>graphics</category><category>iphone</category><category>joystiqfeatures</category><category>star-wars</category><category>the-force-unleashed</category><category>thq-wireless</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><dc:date>2008-07-17T22:00:00+00:00</dc:date></item><item><title>Fallout 3 Vault-Tec phone number decoded</title><link>http://www.joystiq.com/2008/07/17/fallout-3-vault-tec-phone-number-decoded/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/fallout-3-vault-tec-phone-number-decoded/</guid><comments>http://www.joystiq.com/2008/07/17/fallout-3-vault-tec-phone-number-decoded/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img hspace="0" vspace="4" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/decoder_ring.jpg" class="imagepadding" />Pete Hines from Bethesda shattered our crystalline dreams yesterday when he told us that the <a href="http://www.joystiq.com/2008/07/15/fallout-3s-vault-tec-toll-free-number-wants-you-to-hold-forever">Vault-Tec 800 number</a> for <em>Fallout 3</em> means... absolutely nothing. He and Todd Howard had argued about it, and Pete wanted it to actually have something hidden inside for fans, but he got vetoed.<br /><br />Although Bethesda would love for rabid <em>Fallout</em> fans to kick down the door of a 68 year old woman's house in Texas in search of hidden editions of the game, it just ain't happenin'. Listen to the actual audio dialogue below which busted up our hopes for a <em>Rain Man</em> level math secret hidden in the phone message. <center><object width="290" height="24" type=""application/x-shockwave-flash" data="http://www.weblogsinc.com/media/audio_player.swf"> <param value="http://www.weblogsinc.com/media/audio_player.swf" name="movie" /> <param value="soundFile=http://stadium.weblogsinc.com/joystiq/audio/Fallouttage.mp3" name="FlashVars" /> <param value="high" name="quality" /> <param value="false" name="menu" /> <param value="transparent" name="wmode" /></object></center><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/fallout-3-vault-tec-phone-number-decoded/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/fallout-3-vault-tec-phone-number-decoded/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Bethesda</category><category>E3-2008</category><category>Fallout-3</category><category>Phone</category><category>phone-number</category><category>Viral</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>2008-07-17T21:30:00+00:00</dc:date></item><item><title>Joystiq E3 hands-on: Silent Hill: Homecoming</title><link>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/</guid><comments>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img width="490" vspace="4" hspace="4" height="367" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shh-e3-2008-01.jpg"  alt="" /><br /></div>
A few things. First, I love the <a href="http://www.joystiq.com/tag/silent-hill"><em>Silent Hill</em></a> series. Second, E3 really isn't the venue for demoing a <em>Silent Hill</em> game. Even in Konami's relatively quiet meeting room, it was impossible to hear any dialogue or music in <em>Silent Hill: Homecoming</em> -- headphones were available, but they were broken ... grrr. Considering that the soundscape of any given <em>Silent Hill</em> game is responsible for half of the atmosphere (arguably more), it makes it hard to judge how the game <em>feels</em>. So, you'll just have to settle for a look at how the game plays.<br /><br />%Gallery-23416%<p><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/" rel="bookmark">Continue reading <em>Joystiq E3 hands-on: Silent Hill: Homecoming</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>double-helix</category><category>e3</category><category>e3-08</category><category>e3-2008</category><category>e308</category><category>joystiqfeatures</category><category>konami</category><category>silent-hill</category><category>silent-hill-5</category><category>the-collective</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><dc:date>2008-07-17T17:30:00+00:00</dc:date></item><item><title>How Mirror's Edge fights simulation sickness</title><link>http://www.joystiq.com/2008/07/17/how-mirrors-edge-fights-simulation-sickness/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/how-mirrors-edge-fights-simulation-sickness/</guid><comments>http://www.joystiq.com/2008/07/17/how-mirrors-edge-fights-simulation-sickness/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-mirrors-edge/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/miror-blip-4900.jpg" /></a></div>
In case you're curious as to how DICE is planning to fight against simulation sickness in <em>Mirror's Edge</em> (not motion sickness, since you're not actually moving), an EA spokesperson provided a number of explanations during <a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-mirrors-edge/">our hands-on with the game</a>. For starters a little white blip is now placed the middle of the screen. It turns blue when it's charged for the slow motion action, but more importantly, it serves to focus the viewer's eyes. <br /><br />The rep told us that they interviewed ballerinas to see how they perform spins without feeling sick. Their trick is to focus on a certain object or spot on the floor, which inspired the devs to add the dot. For those who find it distracting and obnoxious, there is an option to turn it off.<br /><br />Also removed was the head bobbing found in the earlier GDC menu. The rep said they are now viewing the game from your eyes and not your head. Finally, the developers of the game told us that the use of the sides of the screens provides a sense of peripheral vision in the game. We were told they hadn't decided whether or not to use letterbox widescreen for 4:3-resolution television screens.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-mirrors-edge/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/how-mirrors-edge-fights-simulation-sickness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/how-mirrors-edge-fights-simulation-sickness/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>dice</category><category>e3</category><category>e3-2008</category><category>ea</category><category>electronic-arts</category><category>mirrors-edge</category><category>motion-sickness</category><category>simulation-sickness</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>2008-07-17T17:15:00+00:00</dc:date></item><item><title>Joystiq E3 Hands-on: Castle Crashers</title><link>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/</guid><comments>http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/castlecrashers4343.jpg" /><br /></div>
Thanks to <a href="http://devblog.thebehemoth.com/">the dedicated blogging of the folks at Behemoth</a>, we pretty much knew everything there was to know about <span style="font-style: italic;">Castle Crashers</span> coming into E3 -- it's the followup to <span style="font-style: italic;">Alien Hominid</span>, a game that <a href="http://www.newgrounds.com/portal/view/59593">started out on Newgrounds</a>, and <a href="http://www.joystiq.com/2007/02/24/confirmed-alien-hominid-hd-this-wednesday/">ended up on the XBLA</a>. It's got tons of <a href="http://devblog.thebehemoth.com/?p=241">playable characters</a>, lots of <a href="http://devblog.thebehemoth.com/?cat=10">"animal orbs"</a> you can recruit to fight with you, and a great art style and a sly sense of humor. In fact, the only thing we didn't know about it was probably the most important thing: how it actually played.<br /> <br /> After playing it with Microsoft Director of Digitally Distributed Content Scott Austin here at E3, we can safely say it's going to be one of the biggest XBLA titles of this year (it's due out before September 21st). <span style="font-style: italic;">Castle Crashers</span> is crazy good button mashing fun, and we can't wait to lay down our hard-earned Microsoft Points for it.<p><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/" rel="bookmark">Continue reading <em>Joystiq E3 Hands-on: Castle Crashers</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258328/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>alien-hominid</category><category>animal-orb</category><category>behemoth</category><category>castle-crashers</category><category>flash</category><category>newgrounds</category><category>xbla</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><dc:date>2008-07-17T10:00:00+00:00</dc:date></item><item><title>The real-life Fallout 3 Pip-boy peripheral that almost was</title><link>http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/</guid><comments>http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pipboyssm.jpg" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/The_real_life_Fallout_3_Pip_boy_peripheral_that_almost_was'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Writing about video games can often expose you to those heartbreaking stories of things in development that almost made it, but never appeared. Things like the Phantom game console, <em>Shenmue Online</em>, and the years-in-the-making <em>Duke Nukem Forever</em>. <br /><br />We spent time with Bethesda's Todd Howard beyond locked doors and found out about some of the dark secrets behind <em>Fallout 3</em>, including the massive real-life Pip-boy that would have had a screen built into it to allow you to interact with the game. Or possibly hold your PSP on your wrist to become a PiPSP-boy. Find out more after the breakage.<p><a href="http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/" rel="bookmark">Continue reading <em>The real-life Fallout 3 Pip-boy peripheral that almost was</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/the-real-life-fallout-3-pip-boy-peripheral-that-almost-was/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Bethesda</category><category>E3-2008</category><category>Fallout-3</category><category>joystiqfeatures</category><category>Peripheral</category><category>Pip-Boy</category><category>PSP</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>2008-07-17T08:30:00+00:00</dc:date></item><item><title>Joystiq E3 eyes-on: MadWorld (Wii)</title><link>http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/</guid><comments>http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/madworld/807887/full"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/madworld-snap490.jpg" alt="" /></a><br /></div>
<div align="center"><span style="font-style: italic;">Click to embiggen</span><br /></div>
<br />Upon walking into the tiny room Sega had Platinum Games crammed into in their closed-door section of the E3 floor, we thought that <em>Bayonetta</em> would be the only title on-hand. Then, our wildest dreams came true and we were graced with what is sure to be a day one purchase for us: Wii title <em>MadWorld</em>.<br /><br />We're not kidding. You'll want to buy this game.<br />%Gallery-22959%<p><a href="http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/" rel="bookmark">Continue reading <em>Joystiq E3 eyes-on: MadWorld (Wii)</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1256986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-eyes-on-madworld-wii/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>action</category><category>adventure</category><category>e3-2008</category><category>joystiqfeatures</category><category>madworld</category><category>platinum-games</category><category>sega</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><dc:date>2008-07-16T10:00:00+00:00</dc:date></item><item><title>Holy us rendered in Lego, Lego Batman!</title><link>http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/</guid><comments>http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/legofigs.jpg" alt="" /><br /></div>
Warner Interactive's booth features both miniature and massive-iture versions of the <em>Lego Batman</em> characters. We first noticed that the check-in desk for Warner Bros. Interactive features teeny tiny Lego versions of Robin, Harley Quinn, Catwoman, and the Joker on display. Nifty, eh? <br /><br />Well, apparently being a blogger kills your peripheral vision, so one of the fine WB show runners told us, "Turn around." Lo and behold, a gigantic version of the Lego versions of Batman and Robin, made out of... well, Lego. We wish we had the time, the skill, and the sheer amount of bricks to build things like these. Check 'em out after the jump.<p><a href="http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/" rel="bookmark">Continue reading <em>Holy us rendered in Lego, Lego Batman!</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1257100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/holy-us-rendered-in-lego-lego-batman/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Batman</category><category>E3-2008</category><category>Lego</category><category>Lego-Batman</category><category>Warner-Bros</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>2008-07-16T07:30:00+00:00</dc:date></item><item><title>Joystiq E3 impressions: This is Vegas</title><link>http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/</guid><comments>http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/thisisvegas_image001.jpg" alt="" /><br /></div>
We'll make a promise to you: not once in this preview will we reference the "Things that occur in Vegas" advertising slogan that seems to pop up every time someone mentions the mecca of mischievousness in the middle of Nevada. Except for that one time. No more.<br /><br /><em>This is Vegas</em> is a game dreamed up by an assistant. Senior Associate Producer Trevor Ellington told us the real story behind the Sin City-based open-world humor game: an executive assistant at Midway came up with the idea of a game that replicated all of the wild fun to be had in Vegas, and thus was born <em>TiV</em>. During the demo we saw here at E3, the game presented four various scenarios: Fight, Party, Game, Drive, but by the time the game is released in 2009, they'll all be melded into what's supposed to be a sandbox of a good time.<p><a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/" rel="bookmark">Continue reading <em>Joystiq E3 impressions: This is Vegas</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1257013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>casinos</category><category>e3-2008</category><category>fighting</category><category>gambling</category><category>Impressions</category><category>joystiqfeatures</category><category>midway</category><category>party</category><category>surreal</category><category>this-is-vegas</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><dc:date>2008-07-16T02:30:00+00:00</dc:date></item><item><title>Naughty Dog: Uncharted Trophies coming 'very soon'</title><link>http://www.joystiq.com/2008/07/16/naughty-dog-uncharted-trophies-coming-very-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/naughty-dog-uncharted-trophies-coming-very-soon/</guid><comments>http://www.joystiq.com/2008/07/16/naughty-dog-uncharted-trophies-coming-very-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/uncharted-drakes-fortune/244549/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/uncharted.trophy.support.490.jpg"  alt="" /></a></div>
<a href="http://www.joystiq.com/tag/uncharted"><em>Uncharted: Drake's Fortune</em></a> developer <a href="http://www.joystiq.com/tag/naughty-dog">Naughty Dog</a> tells us that a patch to add <a href="http://www.joystiq.com/tag/playstation-trophies">PlayStation Trophy</a> support to the game will be available by mid-August. Company co-president Evan Wells says that the update has already been submitted for quality assurance testing and <em>could</em> hit sooner.<br /><br />According to Wells, the patch was "incredibly easy" to implement because the game already contains preliminary support for Trophies via its Medals reward system. He further revealed that these hooks were actually included because Naughty Dog thought Sony would roll out Trophies before <em>Uncharted</em>'s November 2007 launch.<br /><br />As with other PS3 titles getting retroactive Trophy support, <em>Uncharted</em> will require those who've already completed the game to play through again in order to unlock Trophies, even if they had previously earned every Medal. Wells says this is primarily to prevent people from simply using someone else's save data to artificially bolster their Trophy collection. Shame on you for even <em>thinking</em> about it.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/16/naughty-dog-uncharted-trophies-coming-very-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1257302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/16/naughty-dog-uncharted-trophies-coming-very-soon/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3-2008</category><category>naughty-dog</category><category>patch</category><category>playstation-trophies</category><category>uncharted</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>2008-07-16T02:00:00+00:00</dc:date></item><item><title>Joystiq interview: Sonic Unleashed producer on nighttime stages, Werehog Sonic, more</title><link>http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/</guid><comments>http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/490_sonicu79.jpg" /></div>
We've been wondering what everyone's favorite Sega mascot, Sonic, has been up to lately. Since <a href="http://www.joystiq.com/2008/05/16/sonic-unleashed-impressions-all-sonic-no-unleashed/">Sega's Gamers Day </a>in May, the company has been pretty quiet regarding <a style="font-style: italic;" href="http://www.joystiq.com/tag/Sonic-Unleashed/">Sonic Unleashed</a> -- the latest console adventure for the speeding hedgehog. To find out, we caught up with the US Producer for <span style="font-style: italic;">Sonic Unleashed</span>, Patrick Riley, to see what sort of information he could tell us. As it turns out, we've got tons more info on the blue hero. Here's but a small taste; we've got the full interview after the break.<br /><br /><span style="font-weight: bold;">Joystiq: We're most interested in the day and night gameplay, specifically when Sonic changes into an unleashed beast. We're wondering if this will play out in real-time as players go through a stage, or are there set stages specifically for night time?</span><br />Patrick Riley: Certain parts of the action stages are built for both day and night gameplay. When in these areas and when in the villages, in-game time will pass and Sonic will transform. However, we're making sure that the player won't be "stuck" in a form they don't want and it will be easy to automatically advance the clock. Other parts of the action stages are built specifically for day or night gameplay. While Sonic is in these areas, in-game time will not pass.<br /><br /> <span style="font-weight: bold;">How many stages are there? We've seen "Greece" and "Europe" but what other themes are there?</span><br /> We'll be talking about the number of environments later but there are plenty we haven't touched on at all, and of course we'll be reserving some of them to be found by the players. In addition to Greece and Europe, however, players will visit China and Africa, as well. There are daytime and nighttime stages in each environment, in addition to unlockable mini-stages. Players will explore numerous locations throughout the globe, each of which has been rendered like never before in a <span style="font-style: italic;">Sonic</span> game.<p><a href="http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/" rel="bookmark">Continue reading <em>Joystiq interview: Sonic Unleashed producer on nighttime stages, Werehog Sonic, more</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1255685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/15/joystiq-interview-sonic-unleashed-producer-on-nighttime-stages/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3-2008</category><category>joystiqfeatures</category><category>sega</category><category>sonic</category><category>sonic-unleashed</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><dc:date>2008-07-15T12:00:00+00:00</dc:date></item></channel></rss>