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1942: Joint Strike E3 shirts now available for purchase


The 1942: Joint Strike shirts from E3, featuring Street Fighter's Cammy doing her best bomber nose art impression, are available now from Meatbun.com. The shirt will cost $26, plus shipping, and is available worldwide in the three colors seen above. A close-up of the shirt's image can be found after the break.

Fun fact: Yoshiki Okamoto created both 1942 and the Street Fighter series, so the shirt's image with Cammy isn't an entirely random cross-promotion.

[Thanks Jared, Via John D's blog]

Continue reading 1942: Joint Strike E3 shirts now available for purchase

Penny Arcade's original Fallout 3 webcomic debuts


We didn't even need to play Fallout 3 at E3 to know that it's going to be a very big deal (but we're glad we did, and have a hands-on coming soon). In continuing to ramp up excitement for the game's upcoming release, Bethesda is collaborating with the Penny Arcade crew on a weekly series of Fallout webcomics, the first of which debuted today.

According to Bethesda's Pete Hines, the idea was actually pitched to PA's Gabe and Tycho "years ago," ultimately resulting in an original story focusing on a Vault other than 101, which is the kick-off point for Fallout 3. Click here or on the panel above to read the entire three-panel debut strip. New strips will go up on the Fallout 3 site every Wednesday, come rain or nuclear holocaust.

The games that weren't there: Missing from E3


Whether delayed by last-minute technical deficiencies or a newly discovered apathy towards overblown trade shows, several announced, expected or downright anticipated games managed to escape our studious glares and hastened notepad summaries at this year's E3. Dash through our punchy list of MIA attendees and let us know which ones had you tapping your wrist watch and asking, "Do you have any idea what time it is? We've been worried sick."

Facebreaker demo coming July 31 with create-a-character sharing


EA Sports has confirmed an initial report that a demo of its arcade-style boxing game, Facebreaker, will be hitting Microsoft and Sony's download services shortly. More specifically, the Xbox 360 demo will be available on Thursday, July 31 with a PS3 version arriving a week later on August 7.

What sets this demo apart from most others is the approach EA is taking with regards to migrating user-generated content to the final product. Akin to the Spore Creature Creator, players will be able to generate their own custom pugilists and share them with others over the intertubes. The characters will also be accessible in the final version of Facebreaker, which enters the retail ring on September 5.

Finally! It's your turn to watch last year's Final Fantasy Versus XIII trailer

We're not certain how many months of grinding it took this anonymous cameraman (or woman!) to level up high enough to brave Square Enix's impenetrable fortress, but we do know our hero scored big. Nearly two minutes of Final Fantasy Versus XIII CG footage (shaky as it is) is like the equivalent of all the gil that's stuffed inside the Shinra vault. Better yet, it's aged footage, the type of mana-oozing fluff reel -- note the pretentious, clichéd text in italiano, ovviamente -- that's only ever been eye-balled by suits and trusted VIPs. So let us all take a moment of silence, and push from our minds the gruesome fate that must have befallen our dear hero in the final, and sudden instant that this video is abruptly cut short. Thank you, oh noble ally of the masses, your contribution will not soon be forgotten.

[Via Final Fantasy-XIII.net]

PixelJunk Eden demo available tomorrow


We just got off the phone with Sony, trying to see if we could get more info on Fat Princess, and were told that the demo for PixelJunk Eden will be available tomorrow with the regular PSN update. We're looking forward to people finally being able to test the game out for themselves, instead of us trying to explain its simple and addictive gameplay. If you can, grab a friend and play co-op, since the title is even more enjoyable with a companion. The full game will be available next Thursday, July 31. The price for the full game has not been confirmed.

Penny Arcade Adventures coming to PS3 this fall


After managing the third best game launch to date on Xbox Live Arcade, Hothead Games is prepping the first episode of Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness for release on PS3 via the PlayStation Store. It looks like the release has been part of the developer's schedule all along, but if you're one of the many people who've emailed them asking for the game on PSN, feel free to give yourself a little credit.

"We keep getting emails asking why our Penny Arcade game is not on PSN," said Vlad Ceraldi, Hothead's CEO, adding, "All good things take time and we are very excited to be debuting our first PS3 title and look forward to bringing more games to this platform in the future." By "more games" we think it's pretty safe to assume the rest of the Penny Arcade Adventures episodes – hobos, snark, fanboy in-jokes and all -- are on the way. You can view the first PS3 screens of the game in the gallery below.

[Via PS3 Fanboy]

Battlestar scribes working on Aliens: Colonial Marines


We were so angry with the Writer's Guild of America strike back when it was messing up Lost, 24 and Ugly Betty ... The Daily Show. Now though, we in the video game industry (and appreciators of it) are reaping the rewards with a lot of upcoming games' scripts having come from the pens of some very talented folk. The latest example is Aliens: Colonial Marines, which Gearbox's Randy Pitchford recently told ShackNews was being written by Battlestar Galactica's Bradley Thompson and David Weddle.

Does that mean we can expect the aliens to [insert BSG fan service gag here] or a head marine voiced by [some BSG actor guy goes here]? Also, does it mean that Justin should watch Battlestar if he's going to be posting about it? Yes. Yes it does.

Watch the direct feed Mirror's Edge demo

It occurred to us that despite all our passion for first-person parkour-inspired game Mirror's Edge, you probably still don't get the appeal unless you've seen it in action. "A girl running around on rooftops fighting crime?" you ask with a sneer. "I liked it better the first time, when it was a guy, and it was called Batman."

We understand distrust of the unknown (it's the reason we're still alive) so we'd like to present, for your edification, the Mirror's Edge demo. Now, if you can watch this and still not get excited we really have nothing more to talk about.

Watchmen getting episodic games on PC, PS3, 360


Watchmen is just full of surprises. We would have never thought anyone could make a competent movie of the epic graphic novel but, if the trailer is any indication, Zack Snyder may be doing just that. We also would have doubted that the book could be made into game form, but it seems Warner Bros. is surprising us once again. The company will release two downloadable episodic games on PC, Xbox Live and PSN, to coincide with the theatrical and DVD releases of the film.

All we know is we can expect Nite Owl and Rorschach in an action title developed by Deadline Games, which is currently crafting Faith and a .45. We actually think making shorter games to hit deadlines is a smart way to break the terrible licensed games cycle. But of course, if they're short and terrible ...

Joystiq E3 hands-on: Tomb Raider: Underworld


click to embiggen

The room is stuffed with a handful of game journalists. It's dark. Drifting from the (very nice) speaker system are the sounds of ocean waves lapping against a boat. On screen, Lara Croft stands on the wooden deck wearing scuba gear. Thrifty girl that she is, it looks like Lara didn't want to spring for a wetsuit with legs in it. Apparently not worried by the deep cold of the ocean, she dives into the water. It's time for me to play Tomb Raider Underworld.

Continue reading Joystiq E3 hands-on: Tomb Raider: Underworld

First real, tiny screen of Sony's 'Massive Action Game'

Here, in all its compressed glory, is the first actual screenshot of Sony and Zipper Interactive's 256-player MAG: Massive Action Game. We say "actual" because it was clear to anyone with eyes that Sony had pulled another Killzone 2 with the MAG video debuted during its pre-E3 press conference. In other words, it was all pre-rendered.

MAG senior producer Rade Stojsavljevic posted the shot to the official PlayStation blog, calling it "a sneak peak from one of [Zipper's] internal play sessions." Stojsavljevic also said that the dev has used its experience working in online games with the SOCOM franchise to create an entirely new server architecture for MAG capable of supporting its, well, massive amount of players.

Virtuoso Mission: Satriana, Vai tracks hitting Guitar Hero III


Activision is set to add three new tracks to Guitar Hero III: Legends of Rock's downloadable setlist. Songs from true guitar heroes Joe Satriani (above) and Steve Vai will be available to download this Thursday, along with another from Buckethead, the guitarist best known to gamers for the GH2 track "Jordan" and rock listeners for wearing a KFC bucket on his head while playing. (Though likely not for having worked on the Mighty Morphin' Power Rangers: The Movie soundtrack.)

The DLC – aptly titled "The Virtuoso Pack" – has yet to be priced, but three song GH3 sets have historically cost 500 MS points (or $6.25 from the PlayStation Store). Here are the specific tracks, complete with video links for your memory-jogging pleasure:

Rumor: WipEout HD held up by epilepsy tests


ACCORDING TO CVG, WIPEOUT HD'S DELAY CAN BE ATTRIBUTED TO MORE THAN JUST TECHNICAL ISSUES AND "EXTRA FEATURES." THE GAME HAS REPORTEDLY FAILED EPILEPSY TESTING, REQUIRING IT TO BE "RE-ENGINEERED" BEFORE BEING RELEASED. IF ONLY THERE WAS SOMETHING WE COULD DO TO HELP SPEED UP THE PROCESS.

Gallery: WipEout HD

So it begins: Feminist gamers decry Sony's Fat Princess


Shown for the first time at E3, Sony and Titan Studios' upcoming PSN title, Fat Princess, grabbed us with its classic Zelda-like presentation, 32-player online, and off-color infusion of blood & guts for such an otherwise cutesy title. We also figured there would more than a few folks none too pleased by its title.

It's not just the title that's angering the folks behind sites Feminist Gamers and Shakesville, female-run gaming blogs who are already voicing their displeasure to Sony. It's also the concept that players must feed the titular princess – who starts out slim – in order to make her fat, and thus harder to capture.

Melissa McEwan of Shakesville writes: "Congrats on your awesome new game, Sony. I'm positively thrilled to see such unyielding dedication to creating a new generation of fat-hating, heteronormative assholes," while Feminist Gamer's "Mighty Ponygirl" suggests a simple gameplay switcheroo would solve the problem (and change the title). "Instead of running out into the forest to find cake to fatten up the princess with, why not go out and find gold (which is a lot heavier than cake) to stuff into a treasure chest," she says, adding, "The more gold in the chest, the heavier it would be, and the harder it would be to carry."

Despite the (still limited) fury being directed at Sony, we suspect that there's a fat chance either the title or gameplay will change.

[Update: Titan Studios' art director, James Green, emailed in to say: "Does it make it better or worse that the concept artist (who designed the look, characters, everything) is a girl?"]

[Via PS3 Fanboy]

Source - Feminist Gamer
Source - Shakesville

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