Posts in category fashion
by Randy Nelson Jul 23rd 2008 1:00AM
Filed under: Culture, Retro, Nintendo Wii, Fashion
In keeping with the retro-y spirit of
Mega Man 9, Capcom decided to commission
I Am 8-bit artist
Gerald de Jesus to create the most awful faux box art possible for the game. Capcom then put it on T-shirts for its staff to wear at E3. The idea was to mimic the
atrocious cover of the original
Mega Man for NES (widely considered to be the worst box art of all time) and it worked.
Really well.
Capcom's head PR honcho, Chris Kramer, has
updated the company's blog with word that the exceedingly kitsch shirts will actually be re-printed for sale to the masses, although exactly when and where we can expect to snap one up is still being ironed
on out.
by Kyle Orland Jul 21st 2008 10:30PM
Filed under: Culture, Features, Interviews, E3, Business, Fashion
After last year's
detour to Santa Monica, E3 returned this year to its traditional home at the L.A. Convention Center. But the more things stay the same, the more they change, as they say (if they're a bit confused). Despite the return to the old location, much of this year's E3 had an empty, ghost town feeling when compared to E3s past. The general lack of participating
developers and
publishers, combined with the
strict, invite-only attendee list combined to make a show that seemed incredibly small in the incredibly large convention center. To see just how small, check out our
"E3, then and now" gallery, which compare scenes from previous E3s to similar scenes from this year's show.
by Kyle Orland Jul 15th 2008 3:31PM
Filed under: Culture, E3, Fashion
Wondering what E3 2008 actually looks like now that it's made a triumphant (if smaller) return to the L.A. Convention Center. Look no further than the handy gallery below, full of shots directly from the floor. This year's show may not capture the rock-concert-meets-theme-park feel of past shows, but it's still pretty cool walking into a huge room and seeing dozens new and unreleased games, free to try, as far as the eye can see. We'll be updating the gallery with interesting shots throughout the show, so be sure to check back frequently.
by Kyle Orland Jul 3rd 2008 8:30PM
Filed under: Culture, Microsoft Xbox 360, Fashion
"Well of course they did," you're probably saying to yourself after reading the above headline. "Practically every game on the Xbox 360 has
3D graphics. When is this news from, 1987? HA! HA! *snort*." Don't be such a smartass, hypothetical reader! We're talking about
stereoscopic 3D displays, such as those being used by
Ubisoft's upcoming Avatar game or
Texas Instruments' upcoming DualView TV.
In an
excerpt from an interview with GamesIndustry.biz, XNA General Manager Chris Satchell revealed that Microsoft actually looked into using this stereoscopic technology for gaming, but determined the need for special glasses made the idea impractical. "I think it is hard to be mainstream with asking people to wear headgear to play games," he said, thus explaining the failure of
Hat Hat Revolution. That said, Satchell hinted at "some very interesting technology being developed that can overcome this obstacle, and it will be interesting to see where this leads." Oh,
we all know where this leads, all right.
by Ross Miller Jun 30th 2008 9:46AM
Filed under: Culture, Mac, PC, Adventure, Online, RPGs, Strategy, Competitive Gaming, MMO, Fashion
Blizzard's Worldwide Invitational is now officially over! In case you missed all of the excitement this weekend (or just want a handy recap), here are the highlights:
by Kevin Kelly Jun 24th 2008 9:00PM
Filed under: Culture, Fashion
Have a desire to wear your love for space invaders on your sleeve (or that moldy merit badge sash), or cram your eye shadow and lip gloss into a a zippered little purse? Fear no more, 'Stiqeteers, for you can have both. Handmade to boot! I Don't Like Mondays has some Emma Ferguson hand-stitched and embroidered retro designs, including these two gaming throwbacks and a
Mac Bomb.
Can a man carry a purse and maintain some dignity? It hardly seems fair, because women can wear merit badges without catcalls and cries of "NIce manbag!" Maybe we can cram it down into our tough-looking computer bags and carry pencils in it.
[Thanks Colin!]
by Griffin McElroy Jun 21st 2008 6:30PM
Filed under: Culture, Fashion

Have you ever felt like exclaiming your love for Kojima's groundbreaking stealth action franchise, but found it to be too cumbersome a topic to wedge into your average conversation? Perhaps a recently revealed,
limited edition Metal Gear Solid 4 wristwatch might help spawn the occasional Solid Snake-related discussion amongst you and your contemporaries, as well as prevent you from, you know, being late for stuff.
The timepiece in question is a scantily produced, water resistant watch from Gamestation, and includes a "Konami certificate of authenticity," approved by Kojima himself. With only 500 units hitting the market, we imagine diehard FOXHOUND fans will snatch up
the available preorders, and drop the £99.99 ($197) required to procure the sexy chronometer when it hits digital shelves this Halloween. We're sure it will go great with their
more-than-slightly unsettling Psycho Mantis costumes.
[Via
Engadget]
by Ludwig Kietzmann Apr 30th 2008 3:30PM
Filed under: Fashion
Click to enlarge
Okay, this one's going to write itself, folks. Our tipster, Roger, writes: "My girlfriend recently took a white pair of those vans-style slip-on shoes, and painted good ol'
Ryu Hayabusa on them for me against a red rising sun background." He goes on to describe the end result as "OMGWTFBBQAWESOME," which, given the above
deviantART image, seems like a comment laced with truth.
Warning: Do not read the last sentence. YOU WILL REGRET IT.
And because you know this post is a shoe-in for stinking footwear puns, you'd best keep a straight face, stop sneakering and galosh over it before the jokes start achille-n you.
by Kyle Orland Apr 17th 2008 8:00PM
Filed under: Culture, Fashion
GamesIndustry.biz is
reporting the British Academy of Film and Television Arts has decided to postpone this year's announcement of its prestigious game awards for 2008 to March 10, 2009. The move is intended to avoid some of the timing issues with
last year awards which required some games to be evaluated before they were done (at least one
nominee wasn't even released until 2008). The postponement will also avoid conflict with the competing
Golden Joystick awards, which last year were announced just a few days after the BAFTAs.
by Kyle Orland Apr 16th 2008 7:00PM
Filed under: Culture, Retro, Fashion

It's common knowledge that movies based on games are generally awful (much like games based on movies). But for all the internet griping about everything from
Dead or Alive to
Hitman to
anything by Uwe Boll, how many of us are insane enough to want an encyclopedic knowledge of every awful game-based movie ever made?
The answer to that question is "at least one" and that one is
former Gamespotter Ryan Davis, who has publicly set out to watch every game-based flick as part of "
The Giant Bomb Video-Game Movie Experiment." While the project sadly leaves out game-inspired movies like
Tron and
WarGames and animated classics like
Pokemon: Yet Another Insipid Movie,
we still have to admire the moxie required to even attempt such a project. Will Davis' determination be enough to see him through? Will his sanity hold out? Find out this summer, only
in theaters on the web.
by Kyle Orland Apr 9th 2008 4:30PM
Filed under: Culture, Business, Fashion
Gamers tired of being
pushed around by game retail behemoth
Gamestop can check out a potential ray of hope at this week's
International Franchise Expo in Washington, D.C. There, game retailer
Gamer Doc will be showing off new store prototypes that "will change the way the video game store is interpreted," according to a
press release.
Strong words for a franchise that only has three outlets
nationwide in development thus far [Updated with corrected wording on 4/11], but Gamer Doc seems eager to show off its new,
FHA-designed stores, which it says will make customers "feel like they're walking into a video game, not a video game store." The three themed designs have been created to replicate "a first-person shooter battle zone, ... a futuristic "Borg Spaceship," [and] a carefree, cartoon-character atmosphere." Great news for anyone who's ever dreamed of buying video games from the Borg, we suppose ...
While we're a little skeptical that gimmicky store themes are really enough to drive a wedge into
Gamestop's 5,000+ store dominance, we definitely support anyone trying to bring real competition to the game retail space. Godspeed, Gamer Doc.
by Scott Jon Siegel Mar 27th 2008 8:30AM
Filed under: Culture, PC, Fashion
Next time you're running around your local Target, keep an eye out for some indie gaming love. The Experimental Gameplay Project has
recently launched its own clothing line: EGPApparel. The shirts are appearing in Targets all across the United States, each featuring a particular independently-developed title. As if that wasn't filled with enough awesome on its own, each shirt includes the full version of the indie game. That's an awesome t-shirt, and an awesome game, for only $12 USD.
There are currently eight shirts in production, featuring indie titles like
Tower of Goo,
Big Vine,
Gravity Head,
Gish, and more. According to
Tower of Goo developer Kyle Gabler, the shirts are appearing in Target stores nationwide, but have not yet reached every last chain location. Of course, the more people who run out and feverishly buy all eight designs, the more likely Target will be to ramp up distribution. We're just saying.
Check out a full list of participating Targets in California after the break.
Continue reading Indie game shirts (with games) now available at Target
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