PS: Thanks again to the 300+ people who attended -- or used astral projection to attend in spirit -- our Joystiq E3 meet-up. Watching something like this makes us appreciate you all even more.
C-list celebrities + Gamespot party = Awkward
PS: Thanks again to the 300+ people who attended -- or used astral projection to attend in spirit -- our Joystiq E3 meet-up. Watching something like this makes us appreciate you all even more.
Continue reading C-list celebrities + Gamespot party = Awkward
1942: Joint Strike E3 shirts now available for purchase
Fun fact: Yoshiki Okamoto created both 1942 and the Street Fighter series, so the shirt's image with Cammy isn't an entirely random cross-promotion.
[Thanks Jared, Via John D's blog]
Continue reading 1942: Joint Strike E3 shirts now available for purchase
Penny Arcade's original Fallout 3 webcomic debuts

According to Bethesda's Pete Hines, the idea was actually pitched to PA's Gabe and Tycho "years ago," ultimately resulting in an original story focusing on a Vault other than 101, which is the kick-off point for Fallout 3. Click here or on the panel above to read the entire three-panel debut strip. New strips will go up on the Fallout 3 site every Wednesday, come rain or nuclear holocaust.
Zero Punctuation visits Conan in Hyboria

Check out the NSFW review of Age of Conan after the break.
Ryan Davis talks up Giant Bomb's explosive re-launch
We talked to Giant Bomb co-founder Ryan Davis about his thoughts on the new site and his departure from Gamespot, and game journalism in general. Some excerpts from our conversation (be sure to click the "Continue" link for the full interview):
On Gerstmann-gate and the state of game journalism
"Obviously we still have lots of friends and a ton of history there [at CNET], but we're so focused on the good stuff we're doing now. ... [Gerstmann-gate] certainly helped get our names in people's mouths in certain circles. ... Before [Gerstmann-gate] even happened, I felt like people needed to be more skeptical about what they read, with the massive influx of news-blogs giving little distinction between rumor and fact.
"We're not in the business of reporting news, but as far as the review process goes, we're being very open about a review being that person's perspective. We don't use fancy math to come to our reviews, we just go with what the reviewer feels the game merits. I think when a review has to represent an entire organization's perspective on a game, that's where you can run into trouble. Also, for what it's worth, I've never considered myself a 'game journalist.' I think they exist, but I'm a reviewer and a commentator more than anything."
Continue reading Ryan Davis talks up Giant Bomb's explosive re-launch
Horror filmmakers try hands at comedy on Xbox Live
The brainchild of Slither's James Gunn and Peter Safran of Scary Movie infamy, the film series has a number of notable directors on board, including James Wan (Saw), David Slade (30 Days of Night), Lucky McKee (The Woods), Andrew Douglas (The Amityville Horror) and Marcus Nispel (The Texas Chainsaw Massacre). With each itching to trade in their bloody hatchets for hilarious, madcap antics, with now look forward to the filmmakers' unique take on what promises to be sidesplitting comedy.
EA inks talent agency deal, more game movies coming
EA currently has a movie deal in the works for The Sims, as well as plans to bring an animated version of MySims to TV. In addition, earlier this year EA signed a deal with Starz Media to develop an animated prequel to Dead Space, as well as other unspecified franchises. But that's just the tip of the iceberg, as EA notes that this new deal will "significantly ramp up" efforts to bring its IP to other forms of entertainment, such as movies and television, as well as online, print, and social networks. With some of these projects likely to surface this week in San Diego during Comic-Con, are there any EA properties you could see yourself sitting through with a bucket of popcorn in your lap?
Sci-fi author Bruce Sterling to keynote, predict future at Austin GDC
Sterling will deliver his keynote address, "Computer Entertainment 35 Years from Today," at the upcoming Austin Game Developers Conference being held September 15-17. It will certainly be intriguing to hear what one of the founders of the cyberpunk movement has to say about the future of our shared hobby, especially given the recent introduction of technology such as Wii MotionPlus. We also have to wonder if he's seen Sony's famous "PS9" commercial.
Capcom to sell intentionally awful Mega Man 9 shirts
Capcom's head PR honcho, Chris Kramer, has updated the company's blog with word that the exceedingly kitsch shirts will actually be re-printed for sale to the masses, although exactly when and where we can expect to snap one up is still being ironed
Today in Joystiq: July 22, 2008
Joystiquery
The best of WoW Insider: July 15-22, 2008
Joystiq E3 hands-on: Dead Space
Joystiq E3 Hands-on: Novint's Falcon controller
Joystiq E3 sticks-on: Ion premium drum set
Joystiq E3 Q&A: Spore detailed
JoystiQ&A on Xbox Live Community Games
Mahalo Daily talks arcade games with Wiebe, Walter Day, Joystiq
News
Quake Arena trailer shakes up web games
Tilted Mill shows off first Hinterland images
BioShock PS3 receiving trophies, some details given
Capcom patching SSFIITHDR 'open beta' after all
Splash Damage hires four industry vets for multiplatform mystery
Dragon Age: Origins screenshots and gameplay footage
Nintendo: Hardcore gamers 'critically important to us'
BioShock's PS3 graphics identical to Xbox 360
Zelnick: GTA isn't Take-Two's only moneymaker
User-created Xbox Live games to cost as low as $2.50, devs get up to 70% revenue
Microsoft makes Games For Windows Live free for all
DirectX 11 detailed; Vista and DX 10 / 10.1 hardware supported
Certain Nintendo controllers face retail ban
New York governor signs 'unnecessary' game law
THQ games joining GameTap this summer
Fallout irradiates GameTap this Thursday
BioWare has 'never confirmed any plans' for Mass Effect 360 exclusivity
Rumor: WipEout HD held up by epilepsy tests
Nyko FrontMan guitar compatibility chart
First real, tiny screen of Sony's 'Massive Action Game'
Rumors & Speculation
Rumor: PSP-3000 adds built-in mic, PS button
Not so fast! Alan Wake may not be at TGS 2008 after all
Rumor: Oldman confirms Dark Knight game, G4 pulls video
Culture & Community
Star Wars Retrospective: Episode VII visits the Empire's shadows, the old republic
Bethesda defends E3, says it needs to change
The 'ultimate proof' that PS3 is winning
So it begins: Feminist gamers decry Sony's Fat Princess
Oldman confirms Dark Knight game, G4 pulls video

Far be it from us to tell Electronic Arts how to run its business, but one would think that announcing a long-since-leaked game based on a hugely anticipated movie which just so happened to premier the very same week of the industry's largest press event would be – what we in the video game blogging business call – "a no-brainer." But, then again, we're not Electronic Arts so, despite being first rumored and then leaked by IGN over a year ago, Pandemic's totally secret adaptation of The Dark Knight did not make its debut during the serendipitous collision of E3 and Batman-mania last week.
As if EA's counter-intuitive marketing plan wasn't funny enough, an interview on G4 with Commissioner Gordon himself, Gary Oldman, revealed – surprise! – that a game was indeed in development. Oldman stopped short of naming developer Pandemic or EA, but we all know the score; in response, G4 had the video removed from YouTube as well as their own site. Our favorite part from the interview teaser reel? When Oldman says, "It's hard to make a movie like this under the radar." You know what, we were just thinking the same thing about games ...
Source – IGN forums
Source – YouTube video (since pulled by g4 Media, Inc.)
Continue reading Oldman confirms Dark Knight game, G4 pulls video
So it begins: Feminist gamers decry Sony's Fat Princess
It's not just the title that's angering the folks behind sites Feminist Gamers and Shakesville, female-run gaming blogs who are already voicing their displeasure to Sony. It's also the concept that players must feed the titular princess – who starts out slim – in order to make her fat, and thus harder to capture.
Melissa McEwan of Shakesville writes: "Congrats on your awesome new game, Sony. I'm positively thrilled to see such unyielding dedication to creating a new generation of fat-hating, heteronormative assholes," while Feminist Gamer's "Mighty Ponygirl" suggests a simple gameplay switcheroo would solve the problem (and change the title). "Instead of running out into the forest to find cake to fatten up the princess with, why not go out and find gold (which is a lot heavier than cake) to stuff into a treasure chest," she says, adding, "The more gold in the chest, the heavier it would be, and the harder it would be to carry."
Despite the (still limited) fury being directed at Sony, we suspect that there's a fat chance either the title or gameplay will change.
[Update: Titan Studios' art director, James Green, emailed in to say: "Does it make it better or worse that the concept artist (who designed the look, characters, everything) is a girl?"]
[Via PS3 Fanboy]
Source - Feminist Gamer
Source - Shakesville
New York governor signs 'unnecessary' game law
For its part, the Entertainment Software Association believes the law ignores "legal precedent, common sense and the wishes of many New Yorkers in enacting this unnecessary bill." It points out that the mandates required are already voluntarily in place and the bill unfairly singles out the video game industry. The ESA asks if New York would like to convene a government commission on books, theater and film as well. It's still up in the air if the ESA will sue New York, but the lobby group has gotten good at getting game laws overturned in several states and making its money back for doing so in the process.
Bethesda defends E3, says it needs to change
"I'm a firm believer that we need an E3," Hines told TechRadar UK in a post-show interview. However, the exec qualified his statement, adding that "we just can't have it like this year." Hines instead feels that E3 needs to become an "improved version" of 2007's Santa Monica beach side trek, or even a more controlled version of previous years' media bazaar. It will be interesting to see where E3 goes from here; with the event being a few pounds short of a megaton, we couldn't shake the feeling that we were attending both a showcase and a wake.
[Thanks Adam]
Star Wars Retrospective: Episode VII visits the Empire's shadows, the old republic
The rest of the episode delves deep into the past and covers the Knights of the Old Republic RPG games, which take place millennia before Luke and Leia were even a dirty thought in Darth Vader's mind. And if anybody complains that we should have put a spoiler alert there, we hope the cave you've been living in for the last 25 years has central heat and air. Check out the 24-minute retrospective episode after the break.
[Thanks Andy]
Continue reading Star Wars Retrospective: Episode VII visits the Empire's shadows, the old republic
































